﻿
namespace WayneGameSolution.Packs
{
    using System;
    using System.Collections.Generic;
    using System.Runtime.Serialization;

    public interface IPackNode:ISerializableSlim 
    {



        object this[string AttributeName] {get;}
        string[] PropertyNames { get; }
        string NodeName { get;  }
        object NodeValue { get; set; }
        
    }


}

